home *** CD-ROM | disk | FTP | other *** search
- // Copyright (C) 1997-2002 Alias|Wavefront,
- // a division of Silicon Graphics Limited.
- //
- // The information in this file is provided for the exclusive use of the
- // licensees of Alias|Wavefront. Such users have the right to use, modify,
- // and incorporate this code into other products for purposes authorized
- // by the Alias|Wavefront license agreement, without fee.
- //
- // ALIAS|WAVEFRONT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- // EVENT SHALL ALIAS|WAVEFRONT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- // CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- // DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- // TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- //
-
- //
- // Alias|Wavefront Script File
- // MODIFY THIS AT YOUR OWN RISK
- //
- // Creation Date: October 1998
- // Author: js
- //
- // Description:
- // dynExecuteCollisionCommand executes the collision command
- //
- // Input Arguments():
- // string $collisionCmd -- the collision command string (except for the selection)
- //
- // Return Value:
- // None.
- //
- //
- // ============== dynExecuteCollisionCommand ==============
- //
- // SYNOPSIS
- // Execute the collision command.
- // The last item in the selection list is the collision, and all
- // other items collide with it.
- //
- global proc dynExecuteCollisionCommand(string $collisionCmd)
- {
- string $fullCmd;
- int $numParticleObjs;
- int $i;
-
- // Get the selection list.
- //
- string $selected[] = `ls -sl`;
- int $selCount = size($selected);
- int $connCount = $selCount - 1;
-
- // Make the last object in the list a collider.
- //
- string $collider = $selected[ $selCount-1 ];
- $collisionCmd = $collisionCmd + " " + $collider;
- evalEcho( $collisionCmd );
-
- // See if the very last object in the list was a particle shape.
- // If that's the case, and we got this far, then it must be a soft
- // object, because if it were anything else then the collision
- // command would have failed and we would not be here.
- // In this case, get the geomtry which immediately precedes
- // the particle shape in the list.
- //
- if ((`particleExists $collider`) && ($selCount > 1))
- {
- $collider = $selected[ $selCount-2 ];
- $connCount = $selCount - 2;
- }
-
- // Now connect all the other objects in the list to it.
- //
- string $connectNames = "";
- for ($i = 0; $i < $connCount; $i++)
- {
- string $objName = $selected[$i];
- if (size($objName)>0)
- $connectNames = $connectNames + " " + $objName;
- }
-
- if (size($connectNames) > 0)
- {
- string $connectCmd =
- "connectDynamic -c " + $collider + " " + $connectNames;
- evalEcho($connectCmd);
- }
- }
-
-